Badru is a Seattle-based artist who works collaboratively with small teams on self-published videogames. They’re best known for their first major release, Eidolon, a writing-heavy hiking sim taking place in a distantly post-human Western Washington, and for the succulent nurturer Viridi, which has been played by millions and been covered by the New York Times, National Geographic, and more. They’re currently working on Tenderfoot Tactics, a TRPG about witchy goblins defending their island communities from an all-consuming fog (to be released for desktop in mid 2020). Badru is an active member of the artist-owned, democratically operated label Ice Water Games.