We’re On Kickstarter!
Let’s be really straightforward and put the main point up front: FUND OUR KICKSTARTER. Give us your money and we’ll turn it into awesome things. Period. End. Point made.
There’s more to it than that, of course. We’re still small and new and the shrink wrap is barely off our packaging. Actually, we’re more like something that comes in one of those super tough clamshell packages you have to take a pickaxe to in order to get open. It’s a lot of work up front, with incremental progress, until you split open a weak spot in the plastic and BOOM! Object obtained. We’re like that. Or like a series of packages like that, where you get a series of awesome things that combine into a gigantic super awesome thing. We’re disassembled Voltron in clamshell packaging.

We have a lot of hopes, schemes, and plans invested in this Kickstarter. The very base funding is simply continuing what the auction last fall enabled, letting us go along as we are and ensuring we get a full year of that under our belts. That’s great! But we’re a scrappy, ambitious organization, and we want to do more.
The top funding goal we’ve announced lets us run a practice version of the contest two years early. William Ledbetter and Sara Felix are on board to help us with that and make sure that we scrape every ounce of awesome out of that clamshell packaging. We’ve got a range of possibilities for the contest worked out, in part to give you something exciting to build toward, but also, to increase the chances we get to do something along those lines this year. The real mission of the Dream Foundry is the community we’re building, but the contest is what will bring people together, get them excited, give them a reason to show up and a structure that will make it easy to stay. Let’s do it!
There are a lot of important goodies in there, between those extremes. Better rates for the content we publish. Better pay for the professionals who give their time and guidance to the OMEC. More and better art, a shinier website, long-term investment in our ongoing overhead (which makes it less expensive). Also, and this is one I’m personally pretty invested in, we want to pay our staff. We have that broken out into sections across the funding tiers, too. Giving is good for the spirit, but fiscal remuneration is good for the long-term stability of an organization and for ensuring we can get input and support from the variety of people we need to have involved in order to stay true to our mission. (In other words, LET ME PAY MY PEOPLE BECAUSE THEY’RE AWESOME AND DESERVE IT AND I WANT THEM TO STAY FOR A LONG TIME!!!)

This is our first Kickstarter, but it probably won’t be our last. However, we are not planning to be an organization of perpetual Kickstarters. KS is a great tool for reaching out to the community and letting them put their money where their dreams are, but some of our dreams are very, very big. We have a strategy in place for seeking grant money and other forms of funding. That plan folds back into this Kickstarter, though, because demonstrating both that we can raise funds on our own, and what we do with those funds, are critical to being taken seriously as we pursue those opportunities. Some of the grants are based on matching funds; that is, they’ll only give us funds commensurate with what we’ve raised on our own. That means that we have to raise those funds. Because of this, the funding you give us now does so much more than pay for the specific thing we have it allocated to: it builds the case for the Dream Foundry as an organization that can deliver on its aspirations and make good use of grant funds. You aren’t just investing in the programming we run now or plan to roll out soon. You’re investing in a future where we expand beyond what any one Kickstarter can support.
Plus, we have some pretty neat backer rewards. T-shirts, manuscript critiques, fancy dinners, Charlie Jane Anders or Tina Connolly in your ears. And gratitude.
Always, for everything, gratitude. We are the people who support us. Who work for us. Who come to chat and learn and grow and stay to teach and share and advise. We are you, and we’re so grateful that you’re here helping us be.
Now let’s go crack open some plastic!

Jessica Eanes
Jessica Eanes, also known as Anaea Lay, lives in Chicago, Illinois, where she engages in a numinous love affair with the city. She’s the fiction podcast editor for Strange Horizons, and has had her short fiction published in a variety of venues including Lightspeed, Apex, Beneath Ceaseless Skies, and Pod Castle. Her CYOA interactive game, "Gilded Rails" was released by Choice of Games in 2018. It features a demonic cat, an implausibly efficient accountant, and far too many potential romantic interests. For fun she reads, cooks, eats, plays board games, interrogates people about the logistics of their chosen field, and forms intricate business plans over brunch.